Behind the Camera: Interactive Timeline
Behind the Camera is an open-source website that creates new critical directions on the history of photography, feminist art history, and the history of modern Japan. Designed and developed in collaboration with Behind the Camera, this interactive timeline makes visible the creative work, lives, and bibliographic records of Japanese women photographers since the early 1800s, situating them in broader photographic historical contexts in Japan and the world at large.
What do we mean when we say the word design? We encounter design in many kinds of spaces – public services, academic research, professional practice, and mass media. This work investigates the semantic spaces we stumble into through these encounters, through a textual analysis of conference proceedings from the Design Research Society Biennial Conference Series and articles in the Design Studies journal. Using word vectors, this work examines how the language of design has changed over time, offering provocations on where design discourse has come from, where it is now, and where it might go in the future.
Interactive Visualizations for A People's EPA
A People's EPA (APE) is a project of the Environmental Data and Governance Initiative (EDGI) that provides public resources for understanding the history, function, and purpose of the Environmental Protection Agency. In collaboration with Leif Fredrickson and Jessica Varner, co-curators of APE, I designed and engineered a series of interactive exploratory data visualizations that allow users to examine the agency's history of enforcement of environmental policy.
Proxies of Resistance
In May 2020, George Floyd, a Black man, was murdered by a white police officer in Minneapolis, Minnesota. In the months that followed, demonstrations erupted across the country protesting against police brutality and racial violence, including in the Minneapolis neighborhoods surrounding the location where Floyd was murdered. Many months later, some of the ephemera of these demonstrations — street art painted on the walls and windows of businesses, demanding justice — persisted long enough into the end of the summer of 2020 for my sibling and I to photograph them. This project reflects on an attempt to document a fading record of a summer of turmoil, situating the street art in larger narratives and experiences of trauma.
(Project Information Literacy) Covid-19: The first 100 days of U.S. news coverage
In this series, Project Information Literacy (PIL) explores U.S. media coverage of the Covid-19 outbreak during the first 100 days of 2020. In the first report, PIL examines the shape and flow of the coronavirus story across time and digital spaces by using a large sample of stories from a range of news sources; in the second, PIL analyzes how a sample of photos from 12 news outlets visually represented the story. The purpose of this special series is to examine how mainstream, widely-read news outlets responded to a rapidly changing story as it exploded into the largest global health crisis in a century.
The Civil Rights and Restorative Justice Project (CRRJ) at Northeastern University (Boston, MA) conducts research and supports policy initiatives on anti-civil rights violence in the United States. In collaboration with CRRJ, the NuLawLab, and the NULab for Texts, Maps and Networks, I helped design and engineer an interactive map and timeline to enable exploration of primary source materials in the Burnham Nobles Archive.
The Trump administration has made repeated attacks on climate science, hitting policymakers, scientists, and the general public alike with a united rhetoric that claims climate change is nothing but a hoax. These attacks have been pronounced in many spaces, but there is one space that is often overlooked: federal websites. In this project, data collected by the Environmental Data and Governance Initiative (EDGI) Website Monitoring Team showing insertions and deletions of key climate-related terms on federal websites are imagined in the form of mutating, decaying DNA molecules. As the language on these pages mutate, so do the products of policy and rhetoric that such language yields.
A Visual Guide to 'The Big Lebowski'
In the twenty years since its 1998 release, Joel and Ethan Coen's neo-noir buddy comedy The Big Lebowski has emerged as a cult sensation. The tangled and meandering plot (inspired by Raymond Chandler's notoriously confusing The Big Sleep) features a kidnapping scheme, a missing ransom, elusive rewards, and MacGuffins upon MacGuffins. One can watch the film numerous times without fully grasping how the various plot threads tie together — if they do at all. Its plot, its soundtrack, its cast of characters, and their conversations: these elements are not centered and uniform but diverse and divergent. How, then, might viewers orient themselves within the film? This visualization provides a means of exploring this question, for those who are devoted fans, casually acquainted with the film, or simply interested in visual representations of temporal forms.
Fluid Encodings is an inquiry into the many different ways of encountering through observation: seeing, listening, noticing, reading, and witnessing. Through the lens of information design and visualization, this practice seeks to offer reflections on the art of intimate, enriched, and deep observation and reclaim that art as a vital act of civic expression. These reflections aim to reorient ourselves to subtlety, defend complexity as an ethical imperative, and interrogate the cartographies of space that exist between the assumptions we hold in our encounters with the world and one another.
The work of Fluid Encodings is organized around the following research lenses:
Technologies of Seeing
Data visualization is one of many “technologies of seeing”: technologies that make choices (both deliberate and not) about what can be, should be, or is worthy of being rendered visible in the eyes of others. In visualization, we make design choices about what data to collect, how to analyze them, and how to express them through visual encodings, and these choices determine whose voices or identities get privileged or displaced in public discourses. Likewise, other design-motivated practices, like archival work and photography, are similarly driven by choices of visibility that determine what is kept and what is left out. All such practices of design are tightly wrapped up in questions of seeing; each can offer lessons to one another about what it means to think of seeing as a political and compositional act, especially at a time when “crises of seeing” threaten the integrity of our individual and collective identities. This lens interrogates the role of visualization as an act of bearing witness, particularly when situated in a world in trauma, transition, and uncertainty. (In 2020, Steven gave a talk at TEDxNortheasternU: “The privilege and responsibility of seeing radically“).
In moments of profound social change, the burden of responsibility to capture, or document, the expression of that change should not fall on those who are speaking. With that being said, in many contexts, those who do have the power to document — through design, journalism, photography, or any other media — often do so from a position of privilege, without being aware of the ways that privilege mediates the methods through which they document. Such documentation then becomes something that is consumed by distant observers, who may perform that observation from positions of privileged abstraction. This lens seeks to consider the act of documentation through one question in particular: If data visualization and information design are also regarded as media for documentation, what does it mean to perform that documentation in a way that is ethical, self-aware, participatory, and situated in the complexities of systems of privilege?
遡り · Sakanobori · Undoing
Since the start of 2020, much of global affairs has endured a process of undoing: the failures of social institutions and systems rendered visible and deconstructed in the light of racial, political, economic, and epidemiological crisis. Many different modalities of inquiry and practice offer different ways of bearing witness to this process: restorative justice, participatory design, and more. In Japanese, the verb sakanoboru means to go upstream, go back in time, or trace back to origin, and this word offers a reflective and generative framing through which to reckon with design as a necessary actor in the undoing and reconstruction of those systems. This lens, inflected by Japanese traditions and methods for documenting trauma and disaster in Japanese history, considers what it means to deliberately participate in that process of undoing, through using information design and visualization as a medium for deprivileging canonical perspectives to make space for those voices that must be a part of the rebuilding that follows.
Creative Coding for the Web
Many existing textbooks that provide an introduction to programming for the web are designed with programmers and developers in mind. For designers, this developer-oriented approach to programming can feel overwhelming and discouraging. As an alternative, Steven teaches web programming through the notion of code as medium of design, considering the many ways that a sample of code functions as a designed artifact. The tutorials embedded within this work, Creative Coding for the Web, offer a design-forward approach to web programming fundamentals, aimed towards design audiences.
Kuzushiji, cursive Japanese characters used in classical Japanese texts, are known for their difficulty. Mastering them requires years of training, and some scholars devote their entire careers to learning how to read them. Why are they so notoriously difficult? The reason is that kuzushiji can and often do look very different from their modern equivalent. This project examines just how different kuzushiji are from modern Japanese kanji by visualizing transformations between modern kanji and kuzushiji stroke patterns.
Derived Row Geometries
How many different ways are there to derive a tone row? In 12-tone music, a particular ordering of the twelve chromatic pitch classes — the row — is used as the basis to compose a piece. Some composers were interested in ways of generating a 12-tone row from a single set class: a collection of unordered pitch-class sets where all sets are the same size and relate to one another by transposition or inversion. In a derived row, a single set class partitions the chromatic scale into discrete, non-overlapping segments. This chart uses visualization to show all possible partition geometries of tone rows for valid set classes, revealing the symmetries and asymmetries of derivation.
On August 6, 1945, the United States dropped an atomic bomb on Hiroshima, Japan. A few days later, on August 9, the United States dropped a second atomic bomb on Japan, in Nagasaki. Shortly thereafter, Japan surrendered, ending World War II. If this sounds familiar, it is for good reason: this is the standard narrative of the end of World War II that is often found in high school history textbooks. But what would it mean to examine those narratives in a new way, with a critical lens that challenges the authority to which they lay claim? In this project, we analyzed excerpts from U.S. and Japanese high school history textbooks to explore their parallels and differences.